Las tarjetas iban atadas a la posición del scroll, así que cualquier punto intermedio era un fotograma válido: parando a media rueda, la tarjeta de creeer se quedaba como una losa gris translúcida y parecía un fallo de render. Ahora el scroll solo elige el tiempo —doce: pregunta, respuesta, pregunta…— y las tarjetas animan hacia ese tiempo por duración. Pares donde pares, aterrizan. Verificado en 41 paradas repartidas por la sección: cero opacidades a medias. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
104 lines
3.8 KiB
TypeScript
104 lines
3.8 KiB
TypeScript
'use client';
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import { motion, useTransform, type MotionValue } from 'framer-motion';
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import { Wordmark } from '@/components/primitives/Wordmark';
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// One beat of the pinned conversation, staged as two calling cards laid on a
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// table: the reader's, in white, and creeer's, in navy, handed back.
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//
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// The cards are driven by STATE, not by scroll position. Mapping opacity
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// straight onto scroll made every intermediate position a valid frame, so
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// stopping mid-swipe left creeer's card as a half-transparent grey rectangle —
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// it read as a rendering fault. Scroll now only decides which beat we are on;
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// the cards animate to that beat over time and always land somewhere finished,
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// wherever the reader lets go.
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//
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// Every scene stays mounted and stacked in the same place. Mounting only the
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// active one would animate more cheaply and would strip five sixths of the
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// section out of the static export.
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const EASE = [0.22, 1, 0.36, 1] as const;
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export function EscenaDialogo({
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i,
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total,
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progreso,
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activa,
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respondida,
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n,
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name,
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situacion,
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respuesta,
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}: {
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i: number;
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total: number;
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progreso: MotionValue<number>;
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activa: boolean;
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respondida: boolean;
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n: string;
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name: string;
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situacion: string;
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respuesta: string;
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}) {
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const paso = 1 / total;
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// The one thing still tied to scroll. A drifting numeral never looks broken
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// at any position it can be caught in, so it costs nothing and keeps the
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// stage from feeling frozen between beats.
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const cifraY = useTransform(progreso, [i * paso - paso, (i + 1) * paso + paso], [60, -60]);
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return (
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<motion.li
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data-activa={activa ? 'true' : 'false'}
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animate={{ opacity: activa ? 1 : 0, y: activa ? 0 : 26 }}
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transition={{ duration: 0.45, ease: EASE }}
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className="absolute inset-x-0 top-1/2 -translate-y-1/2"
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style={{ pointerEvents: activa ? 'auto' : 'none' }}
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>
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<motion.span
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aria-hidden="true"
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style={{ y: cifraY }}
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className="pointer-events-none absolute -top-32 right-0 select-none font-sans font-black leading-none text-azul-profundo/[0.045] text-[9rem] md:text-[17rem]"
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>
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{n}
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</motion.span>
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{/* The reader's card. It gives way a little once the answer lands: still
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legible, no longer the thing you are looking at. */}
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<motion.div
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animate={{
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opacity: respondida ? 0.72 : 1,
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rotate: respondida ? -1.8 : -0.6,
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y: respondida ? -14 : 0,
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}}
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transition={{ duration: 0.5, ease: EASE }}
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className="relative z-10 max-w-xl rounded-xl border border-azul-profundo/10 bg-white p-7 shadow-[0_28px_70px_-32px_rgba(10,29,61,0.5)] md:p-9"
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>
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<p className="text-[0.65rem] font-black uppercase tracking-[0.34em] text-dorado">
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{n} · {name}
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</p>
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<p className="mt-4 font-sans font-black leading-[1.12] text-azul-profundo text-2xl md:text-4xl">
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«{situacion}»
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</p>
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</motion.div>
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{/* creeer's card, handed back. Navy against the reader's white, tilted the
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other way, overlapping the corner — two cards on a table, not two
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paragraphs in a column. */}
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<motion.div
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animate={{
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opacity: respondida ? 1 : 0,
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y: respondida ? 0 : 70,
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scale: respondida ? 1 : 0.94,
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rotate: respondida ? 1.6 : 5.5,
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}}
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transition={{ duration: 0.55, ease: EASE }}
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className="relative z-20 -mt-5 ml-auto max-w-lg rounded-xl bg-azul-profundo p-7 shadow-[0_34px_80px_-30px_rgba(10,29,61,0.75)] md:-mt-8 md:mr-6 md:p-9"
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>
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<span aria-hidden="true" className="absolute left-0 top-7 h-10 w-[3px] rounded-r bg-dorado md:top-9" />
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<Wordmark size="sm" onDark />
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<p className="mt-4 text-base leading-relaxed text-white/75 md:text-xl">{respuesta}</p>
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</motion.div>
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</motion.li>
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);
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}
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