feat(primitivas): capa gráfica y de movimiento reutilizable

Diez primitivas que dan a la landing el "gráfico y movimiento" que pidió
la dueña, todas con guarda de prefers-reduced-motion:

- FondoPuntos / PatronPuntos — el patrón de puntos del manual
- TarjetaSpotlight, TextoDesenfoque, ContadorNumero — realce y reveal
- Carrusel — deslizable, con contador, autoplay pausable
- Icono, SimboloTresLineas, IlustracionInflexion — línea, sin relleno
- FondoFoto — duotono azul/dorado sobre foto

useAutoStep en lib/motion.ts comparte la forma del autoplay del carrusel
para indicadores de paso que no son carrusel.

IlustracionInflexion documenta un detalle que muerde: motion.path aplica
su propio andamiaje de dasharray aunque no reciba initial/animate, así
que la rama de reduced motion renderiza <path> planos en vez de intentar
neutralizar los animados.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
erikghandClaude Opus 5 committed 2026-07-31 10:44:28 -06:00
1 parent a9758a92f9
commit 5b400cb161
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@@ -35,3 +35,25 @@ export const motionProps = (reduced: boolean) =>
reduced
? { initial: 'visible' as const, animate: 'visible' as const, whileInView: undefined, viewport: undefined }
: {};
// Cycles through `count` steps on its own (Mecanismo, ComoEmpezar): each
// manual change restarts the dwell timer, hovering pauses it, and it never
// advances at all for reduced-motion users — same shape as the Carrusel
// autoplay, for step indicators that aren't a carousel.
export function useAutoStep(count: number, intervalMs = 3500) {
const reduced = usePrefersReducedMotion();
const [active, setActive] = useState(0);
const [paused, setPaused] = useState(false);
useEffect(() => {
if (reduced || paused || count <= 1) return;
const id = setTimeout(() => setActive((a) => (a + 1) % count), intervalMs);
return () => clearTimeout(id);
}, [active, reduced, paused, count, intervalMs]);
return {
active,
setActive,
hoverProps: { onMouseEnter: () => setPaused(true), onMouseLeave: () => setPaused(false) },
};
}